In the Terminal Kingdom, a nation in another world, lies the Terminal Royal Zelheim Magic Academy, established to develop magic and contribute to national prosperity.
Students are divided into ranks from S to D.
[Magic Attributes]
- The Six Great Attributes
There are six fundamental attributes in magic: Fire, Water, Wind, Earth, Light, and Dark.
- Fire Attribute
As the name suggests, magic related to fire and flames. Magic concerning heat and combustion reactions is also categorized under the Fire attribute. Mages who prioritize firepower value this attribute highly.
- Water Attribute
Magic related to water and moisture. This includes ice. Along with Fire, it is a long-standing attribute, but because water alone often lacks sufficient firepower, it requires advanced application—such as utilizing terrain or creative usage—making it less popular recently.
- Wind Attribute
Magic related to wind and the atmosphere. Flight magic, a fundamental skill, belongs to the Wind attribute. Its users are increasing because it is relatively easy to learn and apply.
- Earth Attribute
Magic related to the ground, plants, and rocks. Its strength lies in its overwhelming mass compared to other magic. It often takes time to master and requires significant effort. In exchange, one can expect sufficient power even without complex applications.
- Light Attribute
One of the special attributes. It can manifest as any form of magic, including attack, recovery, defense, and barriers. However, the difficulty level is high. Rumor has it that devout believers in the gods find it easier to master.
- Dark Attribute
One of the special attributes. Originally, it was magic that only demons could use. Through human research, it has become accessible to humans as well. However, the impression of it being "the defiled magic of demons" remains strong, and prejudice and discrimination against users are deep-rooted.
[Magic Grades]
Magic is divided into four grades:
Beginner Magic
Intermediate Magic
Advanced Magic
Ultimate Magic
The higher the grade, the more difficult it is to master and the more powerful it is. However, even lower-grade magic has the potential to become formidable depending on the user's ingenuity.
[Types of Magic]
- Attack Magic
Combat magic used to inflict damage on opponents.
- Defense Magic
Magic used to block opponent attacks. Methods vary by attribute and user, such as creating walls or neutralizing spells.
- Flight Magic
The most basic of basics. Mastery is considered essential for almost all mages.
- Manipulation Magic
Magic to control things. It varies by attribute: Earth controls the ground, while Dark can command living creatures or corpses.
- Binding Magic
Magic used to seal an opponent's movements or cause confusion. Its application depends on the attribute.
- Barrier Magic
Deploys a barrier. It can apply buffs or debuffs, or protect those inside. Advanced users can apply this to teleport by shifting the barrier itself.
- Melee Magic
Unlike standard magic, this is used for close-quarters combat. It is often used in conjunction with weapons.
- Manifestation Magic
Manifests various objects based on the attribute. Examples include flaming swords, light spears, or ice bullets.
There also exists magic that does not fit into any of these categories.
[Magic Items]
Items imbued with mana. They are crafted for various purposes. It began when a certain mage invented them so that even people who cannot use magic could enrich their lives. They are now widely used throughout the Terminal Kingdom.
Comments 4
See Allできれば、皆さんの推しを教えて欲しいです! ちなみに作者の推しはカノンです! ⇩以下パッチノート 2026/9/6 新機能ティアリストの都合上、Eランクを削除し、Dを最低ランクに変更
すごい…! やり込み要素満載ですね…! 私の推しはセラです❤️❤️❤️
フルちゃんとカップルになって食堂であーんできました。本当にありがとうございました!!